eso es conocido...
aca hay info nueva
New Grand Theft Auto IV details are coming from all over the world, and the latest batch is courtesy of a Turkish Xbox magazine, believe it or not. Here's a horde of new information for you GTA fans out there!
1) When you move, there is a slight vibration with every footstep. ...erm, what about for the rumble-less Sixaxis? Well, rumble will probably exist by then, so maybe it doesn't matter.
2) The HUD has been removed- there are no health or armor indicators; it's all visual, and if you have armor, you actually have a bulletproof vest which visually deteriorates over time. How cool is that?
3) The Flamethrower and rocket launcher are back (yes!).
4) Cars dont explode unless you blow them up- in other words, they wont explode if you just keep crashing or hitting them. Well damn, finally. It was a silly feature.
5) More RPG elements- Like time, for example. If you don't get to the mission-start location at the correct time, that mission will no longer be available. Hmm...but we don't want to be watching the clock the whole time...but it still adds to the realism, that's for sure.
6) Blood and injuries are more realistic- bullet wounds show, blood appears where you shoot people, they limp if you shoot them in the leg and hold their arm if you shoot their arm. So, what happens if you run someone over? Is it really gruesome?
7) No eating, girlfriends, keeping fit- Sorry, no women, but your skills will improve as you play, like in San Andreas.
8) It's one big-ass map- Land size is bigger than the 3 major cities in SA put together. This is slightly contrary to what we heard earlier from Rockstar, who said the actually size is smaller, but the environment is denser. Guess we need clarification on this one.